When you start to think about the various situations which are possible, the game should propose more options or type of reactions possible to choose in such cases.Īlso, when you are colonizing a system with a minor faction on 1 or more planets, then one of your allied just assimilate this faction, then just after he start to shout about you that you do not respect the treaty or the alliance. You should more consider the various options we could have in such situations, like the fact that before signing a peace treaty, if you are in an alliance, you must refer to the other of the alliance, or not obliged, but then the other of your alliance can decide to ban you. BTW, about diplomacy, when you are allied with X other players, and you attack another one, then one of the X players allied with you accept a peace treaty with the player you were attacking, you are bound to respect the peace treaty, and it's not normal. sav file : Ale圎viteLeBug.sav - you should have normally enough with this to see the bug in action and probably trace and find the reason. Sorry not to open a second thread for this, but here I attached the. The problem is that this totally prevent me to wish to continue playing, and it's a real pain when you start one game, which takes a lot of hours, and that you have a random negative debuff of such importance.Īt least, about the other big bug I had preventing me to finish the game, I saved the turn before (or 2) the game hangs. Strangely, did not have this issue playing the Persistent during my first game. But the funiest is that I just restarted the game, and now the ship has 5/5 movement points.Īnd it's not the lone example i got, sometimes the difference I had is up to 3 less movement points that I should have, and as I'm only at begin (tour 39), I do not have yet good speed buffs or support buff speed ships, but i suppose that i'll become worst the more I continue. I do not have any quest on going that could lower the overally movement speed. Going into the ship details, it well note 6. When I leave the game 1h before to do something else, once out of the hangar and travelling to another system, begining a new turn, i had only 4/4 movement points. Here for instance I just build a Egezrey class type vessel with a +3 speed. Just to add about, i wont add a screenshoot : It was apparently reported 3 months ago in this thread : Have a good ship speed and the possibility to move rapidly from one sector to another is a key strategic element, and it's obvious that it's buggy. To come back on this issue, i'm very annoyed, not to say deceived. In fact i had another issue after 50h played in my very first campgain, near to win it, but a problem with diplomacy and so on and the game hang out - maybe i'll post another thread about but don't have really much time. I subscribed to your site just regarding this issue.
0 Comments
Leave a Reply. |